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Dec 30, 2024
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COSC 456 - Computer Graphics3 Credit Hours Digital image synthesis, geometric modeling and animation. Topics may include visual perception, displays and color spaces, frame buffers, affine transformations, data structures for geometric primitives, visible surface determination, shading and texturing, anti-aliasing computing light transport, rendering equation, shader programming, general purpose GPU programming, level of detail, curves and surfaces, and graphics hardware.
(RE) Prerequisite(s): 302. Comment(s): Prior knowledge may satisfy prerequisite with consent of instructor.
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